VR Desktops & The Ergonomic Implications
Can't wait to get rid of my monitors and have a virtual desktop with several work panels side to side! We are at a pivot point in regards to ergonomy and the definition of interaction and tools around us. Virtual Desktop is launching March 28th.
Virtual Desktop is "the kind of tool that changes VR from a gimmick to something that might be more usable on a day-to-day basis".
Here's is the link to the original article: http://www.kotaku.com.au/2016/03/one-program-lets-you-use-your-entire-pc-in-vr-without-any-fuss/
This new program would maximize productivity by minimizing fatigue and discomfort. This is a revolution in terms of the concept of computers. A VR headset, the Virtual Desktop app and periferals is all one needs.
The further question: How does the hololense and the integration of VR and AR into MR impact the exisiting ergonomy even further?
Virtual Desktop launches on March 28 and will cost US$15